The avatars who had set from the southern lands of Sola entered the nightmare of Prince Urikengan, who was the last of the noble line of Ihniko. His mind poisoned with rage twisted the forest he thought he was protecting. He held on until his people could return and rebuild Ihniko, yet this same strength of spirit was the very thing preventing that homecoming. A cruel twist of the pact made a thousand years ago with the elder being Acererak.
Avier called a thirsting maw to consume the prince turned wraith. It is fitting that a pact power ended the nightmare. However, a shard of that rage found a home in Chronik’s blade, amplifying the desire to see the end of what his own race has done.
All around them traces of the nightmare faded away and the spirit of the forest began to heal. Sorrel led them to this spirit before fading away. She suggested finding the Lord of Drakes to give their elven strikeforce the ability to fight the warships of the winter court.
These are some of the quests threads that have been brought up during the course of the game.
Quest: End the Nightmare—Completed (+4 XP)
It took a few campaigns for the forest to be freed, but I’m glad Urikengan’s Nightmare finally ended and the raging Urscumug put to rest.
Quest: Get Drakes
Seek out the Lord of Drakes to gain air support for the war.
Quest: Gain Allegiance of the Exiled Ihniko
The Ihniko are an elite mobile force that would be an asset to any uprising against the winter court.
Quest: Convince the Summer Court to Fight
The summer court of feywild eladrin are weighing their options. Side with the winter court and minimize their losses of life and power or risk everything and fight with the avatars to break the tyranny of the winter court.
Quest: Save Urza Major
Urza Major is the last of the free lands on Sola. Should the city fall, so would the spirit of Sola and the avatar cycle will be broken without ending the storm.