The Architect of Ruins
Working on it.
Xanlannen, level 21
Deva, Psion, Dreamwalker, Disincarnate
Build: Telekinetic Psion
Discipline Focus: Telekinesis Focus
Certain Destiny: Certain Destiny Intelligence
Background: Deva – Forgotten Lifetime, Early Life – Invited Underground (+2 to Endurance)
FINAL ABILITY SCORES
Str 12, Con 14, Dex 12, Int 26, Wis 24, Cha 15.
STARTING ABILITY SCORES
Str 10, Con 12, Dex 10, Int 16, Wis 15, Cha 12.
AC: 36 Fort: 30 Reflex: 34 Will: 35
HP: 121 Surges: 10 Surge Value: 30
Perception +27, History +25, Arcana +23, Dungeoneering +22, Bluff +17
Acrobatics +11, Diplomacy +12, Endurance +14, Heal +17, Insight +17, Intimidate +12, Nature +17, Religion +20, Stealth +11, Streetwise +12, Thievery +11, Athletics +11
Psion: Ritual Caster
Level 1: Implement Expertise (Staff)
Level 2:Discipline Adept
Level 4: Focused Mind
Level 6: Unarmored Agility
Level 8: Battle Intuition
Level 10:Ascendant Lineage
Level 11: Great Fortitude
Level 12: Paragon Defenses
Feat User Choice: Autohypnosis
Feat User Choice: Superior Implement Training (Accurate staff)
Level 14: Auspicious Lineage
Level 16: Skill Training (Bluff)
Level 18: Grounding Shot
Level 20: Toughness
Feat User Choice:Robust Defenses
Level 21: Psion Implement Expertise
Psion utility 2: Transport Self
Psion at-will 3: Force Hammer
Psion utility 6: Telekinetic Lift
Psion at-will 7: Force Grasp
Psion daily 9: Summon Phantasmal Killer
Psion utility 10: Mind over Flesh
Psion at-will 13: Concussion Burst
Psion daily 15: Thought of Unmaking
Psion utility 16: Mind Blank
Psion at-will 17: Kinetic Wave
Psion daily 19: Psychic Crush
Adventurer's Kit, Dagger, Lantern, Oil (1 pint) (3), Goggles of Night (paragon tier), Belt of Raging Endurance (heroic tier), Bag of Holding (heroic tier), Deadblast Bone (paragon tier), Accurate staff of Forceful Rebuking +5, Robe of Eyes Cloth Armor (Basic Clothing) +5, Necklace of Fireballs +4, Bracers of Escape (paragon tier)
Tenser's Floating Disk, Traveler's Camouflage, Gentle Repose, Enchant Magic Item, Arcane Lock, Transfer Enchantment, Cure Disease, Raise Dead, Shadow Bridge, Wizard's Sight, Water Breathing, Create Campsite, Secure Shelter, Endure Elements, Fey Passage, Analyze Portal, Dark Light, Disenchant Magic Item, Phantom Steed, Hallucinatory Item, Object Reading, Seeming, Eye of Alarm, Remove Affliction, Speak with Dead, Chameleon's Cloak, Trailblaze, Passwall, Hallucinatory Creature
Umm, lets see. Manifested in a mountain shrine and the first people he ran into were a group of dwarves. They took a liking to him and brought him back to their mountain hold. He figured himself out amoungnst them and considers himself to be from there.
His mark is just below his neck in the center of his chest. So, it shows a little.
That's all for now.